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- Part 3: Builder and Prototype Design Patterns (GoF)
Part 3: Builder and Prototype Design Patterns (GoF)
We will explore the Builder and Prototype Design Patterns under the Creational Design Patterns.
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Now, back to the business of today.
In this series, I will explore Design Patterns, their types, the GoF design patterns, drawbacks, and benefits for backend engineers.
This is coming from my new Vue.js book on “Vue Design Patterns”. However, I’m only transferring the knowledge to backend engineers in this series.
Today, we will explore the Builder and Prototype Design Patterns under the Creational Design Patterns.
Let’s get started quickly.
What are Builder Patterns?
The builder pattern separates the construction of a complex object from its representation, allowing the same construction process to create different representations.
Here’s a real-world example:
You can use it for creating complex objects like HTTP requests or configurations. Assuming you have an HTTP Request class and you want to be able to chain different operations to the class before building or creating it.
You can achieve that using the builder pattern as shown below:
class Request {
constructor() {
this.method = 'GET';
this.url = '';
this.headers = {};
this.body = null;
}
}
The code snippet above creates a Request
class with a default constructor for initializing required properties.
class RequestBuilder {
constructor() {
this.request = new Request();
}
setMethod(method) {
this.request.method = method;
return this;
}
setURL(url) {
this.request.url = url;
return this;
}
setHeaders(headers) {
this.request.headers = headers;
return this;
}
setBody(body) {
this.request.body = body;
return this;
}
build() {
return this.request;
}
}
In the code snippet above, we created a RequestBuilder
class to allow us to add or specify the different configurations we need to add before we create the Request
object.
For example, you have different methods to specify different configurations
const request = new RequestBuilder()
.setMethod('POST')
.setURL('https://api.example.com/data')
.setHeaders({ 'Content-Type': 'application/json' })
.setBody(JSON.stringify({ data: 'example' }))
.build();
Lastly, in this code snippet, we are using the builder pattern to specify the configuration that we want before creating the Request
object using the build
method.
With the builder pattern, we can optionally add configurations or remove the ones we don’t want.
The Builder Pattern is useful in software development because it allows for the creation of complex objects step-by-step while hiding the internal details of their construction.
Here is how the builder pattern is useful:
Simplifies Object Construction
When an object has multiple parameters, especially optional or complex ones, constructing it can become cumbersome. The Builder Pattern simplifies this by allowing you to create objects step-by-step, with clear method calls for each configuration option.
Without the Builder Pattern:
class Request {
constructor(method, url, headers, body) {
this.method = method;
this.url = url;
this.headers = headers;
this.body = body;
}
}
const request = new Request('GET', '', {}, null);
From the code snippet above, it can kill readability and maintainability if you ever want to make some parameters optional and if some parameters are longer.
The Builder Pattern is particularly useful in the following scenarios:
When an object has multiple parameters, especially when many are optional.
When constructing objects is complex and involves multiple steps.
When you want to avoid constructor pollution with too many parameters.
When immutability or flexibility in object creation is needed.
When you want more readable and maintainable code.
What are Prototype Patterns?
The prototype pattern allows you to create new objects by copying an existing object, known as the prototype, rather than creating from scratch.
Here’s a real-world example:
Consider a scenario where creating an object requires a time-consuming process, like retrieving data from a database or running complex computations.
In such situations, using the Prototype pattern to clone an existing object, rather than building a new one from the ground up, can significantly improve efficiency.
You can achieve that using the builder pattern as shown below:
class Database {
constructor(proto) {
// Complex database connections and computation
this.proto = proto;
}
// Method to clone the database class
clone() {
const clone = Object.create(this.proto);
clone.connection = this.proto.connection;
clone.username = this.proto.username;
clone.password = this.proto.password;
return clone;
}
}
// Database properties
const databaseProto = { connection: 'Postegre', username: "root", password:"password" };
//Creating the first instance with all the complex computation
const database = new Database(databaseProto);
// Create a clone for new connection
const databaseClone = database.clone();
The code snippet above is self-explanatory with all the comments. Let me know if you need more clarification.
The Prototype Pattern is useful because it allows you to create new objects by copying or "cloning" existing ones, rather than constructing them from scratch.
This pattern is especially beneficial when the process of creating an object is resource-intensive or when you need to avoid the complexities of using constructors with numerous parameters.
Here's why the Prototype Pattern is useful:
Follows Open/Closed Principle
The Prototype Pattern adheres to the Open/Closed Principle because you can extend or modify object creation without altering the existing class structure.
When you need to create new types of objects or variants, you don’t modify the core logic; instead, you just clone and adjust.
Works Well with Dynamic and Runtime Changes
In some applications, objects may be configured or modified during runtime based on user input, environment, or external factors.
The Prototype Pattern allows you to create a base object and modify it dynamically without needing to know the exact details of how the object was initially constructed.
Example:
A user interface (UI) system where different themes or layouts need to be applied dynamically based on user preferences or system states.
class Theme {
constructor(color, font, layout) {
this.color = color;
this.font = font;
this.layout = layout;
}
clone() {
return new Theme(this.color, this.font, this.layout);
}
}
// Base theme
const defaultTheme = new Theme('blue', 'Arial', 'grid');
// Clone and customize for dark mode
const darkModeTheme = defaultTheme.clone();
darkModeTheme.color = 'dark-gray';
console.log(defaultTheme, darkModeTheme);
You can clone an existing configuration and apply modifications without altering the original configuration. The pattern is flexible and adaptable to runtime changes.
The Prototype Pattern is particularly useful in the following scenarios:
Performance and efficiency: Cloning is faster and less resource-intensive than creating objects from scratch, especially in scenarios where the object creation process is complex.
Reduces code complexity: It simplifies object creation when many parameters or configurations are involved.
Supports runtime modifications: Objects can be dynamically cloned and modified based on runtime conditions.
Avoids constructor clutter: The need for complex or overloaded constructors is reduced.
Handles complex, nested objects: The pattern simplifies the copying of objects with multiple sub-objects.
The Prototype Pattern is a powerful and flexible design pattern that can enhance performance, maintainability, and flexibility in your code, particularly when dealing with objects that require complex construction.
That will be all for today. I like to keep this newsletter short.
Today, I discussed the Builder Pattern and Prototype Pattern, you learned how to implement them, their similarities, and when to use which.
Next week, I will start exploring the Structural Design Patterns.
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